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*blinks*

Sep. 5th, 2009 01:08 pm
branchandroot: Hiruma saying ... (Hiruma ...)
So... has anyone else noticed that gwaddiction.com has been invaded by malware? You can't even get to the site itself; the script is a random redirect.

Oy, Tyr, get on the ball, here. That archive is the only place a lot of those fics are available.
branchandroot: oak against sky (Default)

Wandering back through Gundam Wing it strikes me that a lot of Our Heros’ problems can be explained by the fact that they’re all involved in special ops when most of them really aren’t suited to that.

Take Quatre, for example. He acts like a line officer, maybe one pretty fresh out of academy and still with all his shiny ideals about honorable, soldierly behavior, lawful surrender and so on. He even has a unit to command, one that seems far more involved in straightforward combat than anything else.

Wufei might have had a bit of an edge, psychologically, coming, allegedly, from a culture in which the collective good has primacy and whose history provides some damn pragmatic philosophy to serve the collective good. But he seems to ignore that in favor of very individual pride in his individual, one-on-one fighting skills. He’s just not sneaky enough, and won’t let himself be.

Trowa seems to be the best suited of all in some ways, and he surely has the skills, but he’s also pretty personally disconnected. That could simply be the mark of someone born to deep cover, but to be honest he doesn’t seem quite… quirky enough to survive.  This probably sounds dreadful, but he doesn’t have enough of a sense of humor about what he’s doing–or, perhaps a sense of the ridiculous.  Well, he is fifteen, after all.

As for Heero… well, my own interpretation of his weird moments is that J took someone who is totally unsuited to special ops and trained him in them intensively anyway. He’s far too in touch with conventional morality and the idea that Killing Is Wrong. He’s also straightforward as a bulldozer, and if he weren’t, to all appearances, bulletproof, that would have killed him many times over.

Duo, on the other hand, might actually have been trained to be a good spy and saboteur, given he’d already made mental peace with the whole breaking and entering thing. He displays both social connectedness and pragmatism, and personally I think he has the best chance of coming out of the experience both successful and sane.

Which opinion explains why there are small whimpering sounds coming from this corner whenever I try to go back and read most GW fic, but that’s an entry for another day.

branchandroot: oak against sky (Default)
*brain goes click*

Oh, right, ji. Diminutive, child, kind of like ko only generally masculine in deployment. As in:

Ryuuji (given name)
Ou-ji (prince)
and *drumroll*
Ji-touki, which is Lucrezia Noin's rank when we meet her.

Kind of like Second Lieutenant, I'm thinking. You know, Second, then First: Ji-touki, then Touki. Or possibly Touki-san, since the -san/-sama seems to act as a rank denoter (Zechs and Une, specifically).

No idea if this is germane since I've never seen the pilot titles spelled anywhere, but it does hang together.

gw mix

Jul. 31st, 2005 01:22 pm
branchandroot: oak against sky (Default)
*utterly stunned*

Pat Benetar's "All Fired Up"...

is Relena's song. *accusing look at little gray cells* How did I not notice this before?


Em, I am burning this mix to disk and sending it to you, don't think I won't. It's all your fault that I'm finally putting all it together.

Liner notes )
branchandroot: oak against sky (Default)

Ranks


A quick word about how rank is translated. And that word is: um? The only thing I'm sure of is that this show is not using the usual terms for Lieutenant (chuui, first, or shoui, second), Colonel (issa, JSDF, or taisa, navy) or General (isshou or gensui or shoukan, I think the second is most appropriate to Treize). Or even something like shousa for wing commander or shireikan for commanding officer or sousui for commander/leader. At least not for OZ. The Alliance officers seem to use standard rank, but the only one of the OZ rank titles I think I've unravelled is touki, which is used alone for Zechs (at first) and Noin (not to mention Alex and Meuller) and with san or sama for Zechs (later) and Une. I think I've picked out a prefix (ji) used with it for Noin. Touki seems to refer to a fighter craft, and is part of words having to do with the pilots thereof. I can't be sure, never having seen any of these written, but I believe the ji is the same as the one in ouji (prince), which generally reads as "child" or as a diminutive. So I'm not sure that the rank structure here is precisely military; it seems almost vocational. In my own mind, I translate these variations rather facetiously as Little Pilot, Pilot, Very Pilot and High Pilot. Using the more classic translations of those titles would make something like Pilot, Mr. Pilot and Lord Pilot, which you've gotta admit isn't any better. I'm thinking that translating Treize's title as Excellency might be closer. Kakka is an all-purpose title of honor that generally seems to show up attached to governmental positions. Which does get us back around to the idea of war-leader as political position, as noted on the Politics page. Oh, yeah, and the ubiquitous taichou (captain, leader, boss-dude) gets applied to both military captain-types and people like Rashid. Anyone figured out more?

An example of just how important correct pronunication can be: Koushaku means Marquise while koshaku means impudent. That one made me laugh. So did Otto's name. Apparently, otto is one of the terms for husband--the neutral word a wife would use when speaking about her husband to a third party. The context makes it quite clear that Otto's name is a proper noun, of course, but still.

.


Imprecision of the Authors


This is one of those areas that alternately makes me laugh, delights me and makes me incredibly frustrated. As a starter example of what I'm talking about, you know how the offical word on Trowa's ethnicity is "Latin"? Peachy, yeah, that really clears things up. This means that he could be from Italy, France, Spain or Latin America (which is to say, about half the landmass of the western hemisphere). This is on a par with designating Treize as "Aryan" which only narrows it down to, oh, EVERYONE except the East Asians--Aryan is a synonym for Proto-Indo-European according to the American Heritage Dictionary. Unless, of course, the designation was intended in it's specifically nazi sense in which case it means any Caucasian Gentile. And the Caucasus mountains are the ethnic black hole of half the world--you go in and you don't come out, whence all the people fighting over whose land it is; for ethnic specificity, it's right up there with terms like Euromutt. (I have no idea why Caucasian should mean pale-skin; no one who lives there is what little Adolf would have called white.) See what I mean about imprecision?

One of the examples of this that keeps nagging at me is Maxwell Church. It has to be a Catholic church, I can't think of any other Christian denomination that has both nuns running around, certainly not black-and-white nuns, and that version of the black-and-white collar for priests. So why isn't it called Church of the fill-in-the-miracle or Church of fill-in-the-saint, like a Catholic church is supposed to be? The real answer for this is undoubtedly that the GW authors weren't aware of this convention, but they've stuck us with it and I find myself prey to that itchy fan desire to make sense of these things. So, here are my top possibilities.

1) The church is actually a Church of St. Mary or Catherine, of which there are simply oodles. And perhaps there's another St. Mary or Catherine on V08744, so that to keep from confusing the two people have started calling this one by its priest's name instead. This is rather unlikely for actual parishoners, but perhaps more likely for surrounding citizens who are not Catholic and don't actually attend.

2) Maybe Father Maxwell is some variety of heretic. Let's say that the arch-diocese of L2 sent Father Maxwell to a post at some other church in V08744--probably one in or beside the Alliance base. Let's say that, once there, he saw a need for another church down in the poorer sections and petitioned to start a new parish and church there. Let's further say that the arch-bishop refused. After all, there certainly wouldn't be any revenues from a church down there. Do you think Father Maxwell would stand for that? I don't. I think he would have gone and started that new church anyway. If he did that, of course, it's entirely likely that the bishop in question would have defrocked him (booted him out, that is) and refused to carry this new church on the books with a proper Catholic name. As far as Father Maxwell, and presumably those nuns who joined him, are concerned, they're still doing the work of the Church, thus the continuation of Catholic style vestments, but their church would not have a typical name. Instead it is named for its founder. Before anyone takes exception to the rather cynical view of church hierarchy implicit in this explanation, I should point out that my mother, who is a devout Catholic, helped me come up with it.

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Swords


In some areas, of course, they pay a good deal of attention to detail. One of those areas is who uses what kind of sword. Watch that first duel between Treize and Wu Fei some time. Really, based purely on their hardware, it's no wonder that Treize mopped the floor with Wu Fei.

At first I couldn't make up my mind whether Treize was using a sabre or a heavy rapier. It looks to have only one edge, which would indicate sabre, as would the fairly heavy, looped grip with the flattened bell guard. On the other hand, it's awfully light for a sabre, and it's straight while a sabre normally has a bit of curve; it could have just been a really early style rapier, before those got too far down the road to foil-dom. In the end I decided sabre was most likely; they did straighten out in later years, and the hilt is pretty distinctive. In any case, it's a light weapon for close quarters, small moves and finesse--quite Treize's style.

Wu Fei, on the other hand, has what I'm fairly sure is a dao (Chinese great sword). Single edged, curved, a touch point-heavy, very simple hilt with a straight cross guard (heavy, though). This sword developed along the same lines and for much the same reason as the sabre initially did in Europe: to fight on horseback. Thus the curve. It's a heavy weapon, though, and its use usually involves broad slashes.

I'm really delighted that the writers/artists got all this right. You can actually see the difference in style in that dueling scene. Wu Fei uses the broad (and, as Jeff notes, rather brutal) power-through-the-opposition slashes typical of his weapon; not to mention he takes the offensive. Treize slips out of his way, blocks a few times (greater mass has its advantages) and wins with a final side-step and a lovely bit of wrist action. Very smooth. The swords match the personalities to a T. I can't quite picture Treize using anything as blunt as a broadsword or Wu Fei settling for anything as...well...small as a jian, the double edge sword (for those unfamiliar with Chinese swords, think Green Destiny). He's so fond of overwhelming force (you note he still has the great sword in Endless Waltz). Silly boy. That's one of the reasons he loses.

.


Music


Personally, I think that Pat Benatar is the perfect soundtrack for this show. But the character songs provided add some interesting snippets too. For one thing, I notice that it's Quatre and Duo, Relena and Une who got the love songs...though not ballads, by any means, at least in Duo's case, and Une's come to think of it. Trowa, Heero and Wu Fei, Zechs and Treize all wound up with rather more philosophical musings. Not that they aren't all fairly reflective if you listen to the lyrics. Curious combination, reflection with pretty unremittingly hard rock beat with singers that seem to be going for sultry (once again we see the payoff for the general policy of professional voice actors needing to be singers too).

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Follow Your Leader


How many do we actually have, here, anyway? Heero is probably the obvious one. He's the first one we meet, he gets the Gundam that flies, he's got the traditional blue-eyes-dark-hair going, he's the one who duels with the 'bad guy's' top fighter (Zechs), and he's the one who gets to do difficult to impossible things like defuse the bombs and go after the last bit of Libra's propulsion system. The all around hero, if you'll pardon the pun. All he's missing is the black color coding customary for the central figure of a sentai.

The trick is, he isn't a good leader. In fact, he isn't any sort of leader. He's an archetypal loner. He's the solitary, individual hero. I find it no end of odd that Heero is the one who's supposed to be of Japanese extraction. The character who displays the perfect template of leadership, in a more classically Japanese sense, is actually Quatre. Perhaps this is why none of them are color coded--I mean, what would Quatre get...pink and black stripes? Ah, pardon, he is male, that would make it...yellow and black, I think. Yellow, if I'm recalling my Voltron days correctly, goes to the youngest--and after all, Quatre is the only one of the five who refers to himself with boku (what you'd expect from a boy that age) instead of ore (which I'm sure makes Zechs snicker elegantly into his sleeve ruffles, since he doesn't ever seem to use that one himself; he sticks with the more neutral watashi or watakushi. For that matter, so does Treize. You can actually use the pronouns as a guage of pilot personality: I've yet to hear Quatre use anything but boku or Wu Fei use anything but ore; both Duo and Heero lean toward ore but use watashi when they're feeling less than usually heroic; Trowa uses whichever suits his mode and action at the moment).

Quatre is the unifier. He's the one who recognizes how pointless and destructive it is for the Gundam pilots to fight each other. He's the one who recognizes the need for them to cooperate in order to win in the Eve Wars (more on this in a moment). One of the first things we see him doing, in Episode 3, is convincing Trowa to stop fighting him and have some nice bonding moments instead. He does this by refusing to fight Trowa; he abandons Gundam. That refusal to fight allies or friends, however temporarily misguided, shows up in every focal hero/heroine of anime I have run across so far, in one form or another; it's the tag that says, this person knows what's important and can think beyond the heat of the moment in battle. Which is a pretty impressive skill, when you think of it. Heero isn't allowed to show this capacity off until Endless Waltz, when he jolts Wu Fei back to sanity by disengaging from their fight.

The most curious part, to me, is that when Trowa stops fighting and comes out to meet Quatre, he comes out with his hands raised. He isn't coming out to take Quatre captive, or even to negotiate. He comes out to surrender. Why? Quatre certainly hasn't asked him to; in fact, Quatre, ever the diplomat, reminds him that he was the first to come out and, by implication, surrender. And all Quatre said, upon emerging, was that they shouldn't be fighting. Trowa is not what I would call the kind of person to give in easily; though he might pretend to do so in order to survive and perpetrate further mayhem. This isn't pretending. To me, this says that Trowa recognizes something very powerful in Quatre. Though, Trowa being Trowa, we have no clue whether this recognition was a case of Hey, look, someone with his head screwed on right, or Wow, he's gorgeous.

And this brings us to...

.


The Zero System (my impressions so far, based mostly on episode summaries)


Seems that every pilot gets a crack, some time in this story, at the Zero System; with two exceptions, it makes them all psycho. Now, recall what our five mad scientists keep saying about Zero? That the reason it messes people up is that they're not perfect soldiers; that Zero will enhance the perfect soldier and make him all he has the potential to be without bringing on the high-tech DTs. And who is the only one that Zero boosts that way? Quatre. Heero, Duo, Wu Fei it makes crazy (though, again, Heero seems to get a grip later on). For Trowa, since he's already totally messed up, it nudges him back to himself. Quatre is the one it works right for, decisively so for the Eve Wars. I personally discount his first go with it, after he restores that prototype; he was already around the twist due to having his family messily blown up.

I'm not at all sure this isn't purposefully lined up with the ethinicity. Who invented the numeral zero, with all it's simplifying and organizing mathematical functions? The Arabs. Who can employ the Zero System? The character of Arab extraction.

So, back to the bizarre parallels.

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Heart of Space (uuchu no kokoro)


Ever notice that there seem to be two of them? Dr. J tells us that Heero qualifies; that he feels the collective heart of the space colonies. And when you think about what it means for someone that sensitive to live as a soldier/assasin/terrorist, Heero's coldness and eerie laughter when he kills start to make a lot more sense. But Quatre also seems to qualify. When Rashid wants to know how Quatre can possibly tell that these other strange Gundam pilots are trustworthy, Quatre says that the heart of space tells him. He seems to savour the knowledge downright smugly, see right. And there seems to be some connection between the two of them, as well; in Episode 10, when Heero makes his...second? no, third I think, attempt to destroy Wing, and blows himself up along with it, Quatre feels what's happened to him. I believe the line is "My body...my heart (kokoro)." Which only makes sense, if Quatre is the leader-figure of our two heros.

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About Relena


I am not a Relena-hater. Nor am I really a Relena-fan. I think portraying her as nothing but a spoiled shrew is a disservice, but I have to admit, if I were Heero I would run away very fast. Not the least because they're much too alike. Note what Dr. J says, when Relena asks why he helped her escape Lady Une (Episode 5)? He says it's because she has the same look in her eyes that Heero has--a pure, kind expression. When Relena encounters Treize after threatening the Romefeller gathering, we get a scene of Heero, just about to blow up Wing, superimposed over her face. (The prospect of such a challenge seems to light Treize right up.) They certainly both have a high capacity for obsession, Heero with his mission and Relena with Heero--later with her own mission of stopping OZ. As with the object of her interest, the girl definitely has some quirks. I mean, I can see where a girl with an inquiring mind would be fascinated by someone mysterious and how someone who's probably been under guard her whole life might be attracted to someone who's clearly dangerous, but standing on a cliff shouting for said mysterious, dangerous person to come kill you is a bit much. Her initial character is just kind of freaked out. Later she seems to settle down a bit. By Episode 6, after she talks to J, her attitude changes; for one thing, she suddenly has her own motives for doing damage which probably does give her a better understanding of Heero (tones down the mystery). In fact, she seems to start providing some danger for herself by doing things like pulling out a gun and trying to shoot Une. That indicates, to me, a certain positive assimilation of the characteristics she finds good, strong and attractive in Heero. Of course, then she goes and decides to be so Absolutely Pacific that she nearly gets herself and all her people slaughtered. And here she was doing so well.

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If Gundam Pilot, Then...


This little equation has several endings. If you're a Gundam pilot, then you will go duel with the enemy commander who outmasses you at least once over and has had a good ten years more experience with the sword. If you're a Gundam pilot, then you're obviously suicidal (thank you for that tip, Zechs and Otto). If you're a Gundam Pilot, then you will ditch distance weapons and meet the enemy ace thermal blade to thermal blade in a duel, not necessarily complete your objectives (Heero, what are you thinking here?). So, the generic end of the equation seems to be, Then Testosterone Hopped and Obsessed with Proofs of Strength. Yeah, Treize fits right in. I think Quatre sums it up perfectly in Episode 9, when he tells Rashid, "They're violent and dangerous, but they're all nice guys."
branchandroot: oak against sky (Default)
Fun with gender and sexuality, for us, if not the characters.


Love Polygons


I should start out with some positional clarifications. I tend to agree with Croik (Fan Rape, see the link list on Main) that a lot of GW fans seem to have a knee jerk impulse to throw the characters straight into bed. I also agree that the relationships between these characters are a lot more complex than merely sex. Given the intensity of said relationships, however, I do think there is a real reason for said impulse, aside from incurably hentai fans. One of the easiest ways to interpret an emotionally and/or spiritually intense bond between humans is sexually. Personally, I'm including the whole enchilada. When I talk about love or connection between characters I mean those terms to encompass in potentia all forms of intimacy. The question of how initmacy might reasonably be expressed in each case is something I may address in later additions to this page...or I might just go back to my own fanfiction and work it out there. In any case, I certainly think that Gundam Wing, more than most other anime I've seen so far, opens up possibilities beyond the simple equation of intimacy with sex and beyond the simple geometry of couples' intimacy. The soundtrack for this page is Stevie Nix's "Blue Denim."

Onward, then.

The web-arguments over who loves whom in this story just keep going and going. Not surprising, when you look at it, really. I mean, for every one of these characters there are multiple match possibilities, none of which are actualized. (Can anyone tell me exactly where we got the info that the authors of this branch of the series deliberatly established multiple open-ended romantic possibilities in order to bring in the gay audience as well as the straight? I've seen this mentioned but have yet to track down the source.) Almost none of them make neat groupings, either. Heero can't kill either Relena or Duo, and they disturb his equanimity which is probably as close as he gets to avowal of love or passion ("live according to your feelings" is all well and good, but the emphasis seems to be on action not speech here); on top of that, he certainly relates well to Zechs and is, um, troubled by his apparent death. Duo is clearly interested in Heero, and possibly in Hilde also. The images that bring Trowa back to himself after loosing his memory are of Heero (who he speaks very admiringly of while they're looking for Noventa's family) and Quatre as well as sister Catherine. Quatre seems very drawn to Trowa, but also has some kind of intense link to Relena and...well, something with Dorothy. Wu Fei has his love-hate relationship with Treize, who seems fascinated by him, and an unusually companionable relationship with Trowa. Treize looks awfully cozy with both Zechs and Une. And Noin is also obsessed with Zechs, who's nicely chivalrous toward her. Not to mention Dorothy, who seems downright fixated on Relena. The smallest moderately stable grouping I can see here is Heero, Duo, Trowa, Quatre, Relena and Dorothy, which would give us Relena-Heero, Heero-Duo, Heero-Trowa, Trowa-Quatre, Quatre-Dorothy, Quatre-Relena and Relena-Dorothy. Wheee! Of course stable is a relative term here.

I think that may be a large reason why most people seem to cleave to monogamous couples when trying to romantically arrange these characters for the long term...well, a large reason after cultural brainwashing, of course. Can you imagine the levels of acrimony? Particularly between Relena and Duo, unless they're both given a good handful of years to mature and calm down. Duo might be willing to share Heero with Trowa, but I intensely doubt Relena would share with anyone (probably doesn't have much experience with it; in a couple more years she really might loosen up, though) and I suspect Duo would return her sentiment with interest. And while Zechs might or might not be willing to share Treize with Wu Fei, I have difficulty imaginging Treize cheerfully letting Zechs out of his sight for dates with Heero (the man's a control freak). And if you put Zechs and Une in the same household with Treize...let's just say Zechs had better shake out his boots every morning.

Of course, what really fascinates me about all this is why the authors cranked the level of tension so high in a story that barely nods in the direction of romance. If you look at all the possible pairings, the overwhelmeing majority of them involve either unequal or unrequited desire. Noin springs to mind, here, as she's so very obvious about her desire for Zechs. And Zechs doesn't seem to know what to do with her. While it's hard for a mask to show expression, I have the impression that he's more surprised and non-plussed than anything else when she starts toying with their swords in that early canteen scene. The wistfulness that Quatre displays as Trowa (deadpan as always) joins him for music and again when he leaves his estate, Duo's similar surprise that Heero remembered his name, the bathing scene between Treize and Une, they all feature one party being more invested then the other. The only two I can think of off hand that get along on a more even keel are Trowa and Wu Fei. This is normally the kind of tactic I would expect in a story where the romantic element formed a significant theme. Resolving that kind of tension is a classic romantic plot element. But here it isn't resolved, it's just left hanging. I really wonder if that isn't part of why GW fans display such a ferocious drive to settle these issues one way or another--because our conditioned expectations of a story in which such tension shows up is that it will get settled and people are frustrated that it hasn't been.

Speaking of the bathing scene, I just have to try and parse that one out; it's so bizarre. So, here's the commander of OZ forces taking his ease in a roman-esque tub of bubble bath...downright sprawled at his ease, head resting back, eyes closed, arms and legs draped apart, little smile on his face. Then here's his executive second, standing practically at attention, straight as a pike staff, in full uniform down to the last button and glove, expressionless. They're a study in contrasts. In macro terms, I can read this both ways--either that their relationship is so totally non-sensual and non-erotic that there's nothing compromising in her briefing him while he's bathing or that their relationship is so erotically charged that they both take it for granted that she'll ogle him in the bath. It's the particular symbolic dynamics that strike me as really weird. I realize that nudity in general has a different valence in Japan than it does in the US (often seen but seldom looked at is the saying, if I recall correctly), but in this case Treize is very obviously the recipient of Une's gaze. It's the receptive dynamic that throws me. It's Une, the feminine party, who expresses the focused, invulnerable (fully clothed), active dynamic and Treize, the masculine party, who expresses the displayed, vulnerable (definitely unclothed), receptive dynamic. This should read as a gender role reversal, and I think it does to an extent. But I can't shake the feeling that it's Treize who's the aggressive element, the initiator. Their relative ranks certainly contribute to this feeling, as does Une's explicitly service-oriented role--she's the one who orders bath scents for him. The more I think about this scene, and about Treize's sword duel with Wu Fei, the more I'm inclined to read Treize as a godawful tease. I suppose that doesn't really surprise me, given how much he seems to like manipulating people on the policy level, too. A stimulating opponent, but not someone I'd want to get into a relationship with.

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The Geopolitics of the Pilots' Attachments


I'm leery of mapping this too strictly, but I just can't believe that it was all an accident. Look at who, ethnically speaking, is attached to whom, here. I'm breaking this down based on the alleged ethnic extractions of the pilots: Heero-Japanese, Duo-American, Trowa-European (Western, if we're talking Italian/Spanish/French), Quatre-Arab (Middle East), Wu Fei-Chinese, Relena and Zechs-North European, Treize-East European (I think? They do say that OZ is made up of of European aristocratic families), Sally-Chinese, Hilde-German (I'm assuming). So, America and most of Europe is in love/obsessed with Japan, Japan seems to reciprocate in a more decorous register, Europe and the Middle East are totally stuck on each other, North and East Europe have struck up a certain chemistry in the interests of world domination, China (in the male register) doesn't seem interested in anything but itself, with a possible crush on Europe (though in the feminine register, China seems quite interested in Japan), and Germany is starry-eyed for America or possibly West Europe.

The ones that really jumped out at me were the Japan-America romance implicit in Heero and Duo, and the fascinating division of China into the male who has a love/hate relationship with East Europe and the female who is eyeing Japan. Now there's a loaded image, given a) the cultural anxiety-of-influence of Japan vis a vis China and b) the legacy of Japan's occupation of China during WWII. Really loaded. I noticed that this dynamic was absent from Endless Waltz, the end of which partners Sally and Wu Fei.

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Gender Politics


I consider this a bit of a pisser (understatement of the year for 2001). Of course it's a shounen story, but still. All of the strong women are simply drooling over some one of the men. Une runs around attending Treize while he's bathing, for crying out loud. (Is it just me that thinks that is one of the strangest scenes in anime? Even weirder than the flamingoes on Sandrock.) Zechs notes that Noin deliberately played her own skill down in order to make him look better at the Academy. Hilde turns herself into Duo's domestic help. Even Relena, who under other circumstances would show up as the most dominant of the women, is fixated on Heero; note what she says to him (well, his back anyway) in Episode 9--"Let me stay by you a little longer so I can become strong like you." So, none of the women, even the strongest, are as strong as the men. In some cases (Noin, Une) because they deliberately let their own potential lapse in order to follow their fixations.

Major virtual razzing here.

Most parts of this show, I like. I enjoy the cathartic aspect of watching the G boys blow the hell out of everything that gets in their way. I like the twisted politics and I especially like the polymorphous romantic possibilities--it appeals to my basic inclinations. But I do not like the gender politics at all. Nor am I willing to try and recuperate the women. Yes, they're quite strong. They're also crippled by the writers in support of a particularly nasty brand of sexism (that is, isn't it sweet that she'll give up her own strength/potential for the man she loves--virtual barfing here). I find this pernicious and inexcusable. Can we say co-dependent?

In the words of the great Ani DiFranco:

I am not a pretty girl
that is not what I do.
I ain't no damsel in distress
and I don't need to be rescued.
So put me down punk
wouldn't you prefer a maiden fair?
Isn't there a kitten
stuck up a tree somewhere?
("Not A Pretty Girl" off Not A Pretty Girl)

So, there we go. On to Miscellany, which has...well, everything else.
branchandroot: oak against sky (Default)
Music for this page just had to be Pat Benatar's "Love is a Battlefield.". Click for reading accompaniment.


Politics


Just fascinating. I detect a distinct flavor of people-are-stupid-sheep in this story, which isn't altered until Endless Waltz. One of the bits of imagery that really grabbed me was Treize's little birds in Episode 7. What we hear is his conversation with Lady Une, following her assassination of Minister Darlian. What we see, though, is Treize walking the halls of his residence and stopping next to the cage with two bright little birds in it. He opens the cage and, after a pause, the birds fly away. This is while he's telling Une to take five MSs with her for her mopping up detail (killing Relena, that is). Once said detail has been blown away by Heero, he contacts Une again and calls her off. As the view shifts to his office, we see that he also has Noin on the line and she thanks him for saving Zech's sister. Treize perches himself in the window, reflecting that Zech's might have told him that he has a living blood relation. At this moment, those two birds come flying back and perch on his hand. His comment is, "So, you'd rather stay here?" I get two things out of this. One has to do with Treize's followers, like Une. They would rather follow his leadership than determine their own course of action, even when he starts to lead them into pretty pointless bloodshed. The other is a more generalized comment on humans in general, who may prefer the security of a cage to the uncertainties of freedom. And, after all, what else would lead people to put up with aristocrats?

Of course, this is another story in which no one comes out looking particularly good. The old title of the Main page came from the general categories of actors I see in the GW story. The colonies want Earth to back off (elbow room), and the scientists with their pilot proteges, Dekim Barton and White Fang are all expressions of this drive. Energetic expressions, to be sure, but it is true that one way to achieve elbow room is to vigorously propel the elbow in question into whatever is obstructing its way. The actual government of the colonies seems less extreme, but we also see very little of them. The Alliance, I kind of discount. Their visible function is mostly limited to being Treize's stooges and all-around cannon fodder. Treize, of course, is in it for the pride, because he enjoys strength and wants to exercise it in the ultimate arena of life and death (blood sports). He's the classic aristocrat, who thinks that the key to stable government is for the people to know that their rulers are too strong to be overthrown and, in addition, that strength is measured by facility in battle. That is how aristocrats got to be aristocrats, after all; they killed lots of people. For some peculiar reason, they all appear convinced that a nasty, bloody, usually treacherous past equates to inheritable leadership potential. Treize, to be sure, has a lot more than blood going for him--he truly does posess the manipulative instincts of a born politician. Curious that he's more interested in the Game than in the endpoint of power; I rather thought, in Episode 14, that he would be perfectly happy to let Zechs rebuild Wing and duel with Heero if only Romefeller wasn't interfering. And then there's Dekim's second try, Marimeia. She forms a strange sort of amalgam of Treize's position that strong rulers equal good rulers and Dekim's position that the colonies should have the upper hand in the Earth Sphere. She claims she will be so strong that no one will even think of trying to overthrow her and peace will be assured (y'know, a whole lot of people have thought like that and not a single one lasted in any country I can think of), and additionally that the populace really wants a ruler who is powerful enough to enforce stability, even if it is a despotic stability (...actually, she does have a depressing degree of historical precedent backing that one up). Curiously enough, this is also the camp I see Dermail as most closely associated with, what with his equality-is-rubbish and force-not-talk lines. I've dubbed this attitude the gold standard for the rather obscure reason that Marimeia (and Dermail) seems to believe that government can be reduced to something material like force of arms rather than something more productively ephemeral like the consent of the ruled; this is similar to the idea that money can be reduced to something material like gold, rather than the productive fiction of everyone more or less agreeing that X amount of money (otherwise valueless slips of paper) stands in for X amount of value in goods. What interests me is that Endless Waltz is the only place where the issue of the people's will comes in at all. It really strikes me as a belated sort of making-up for the basically elitist message encoded in the series proper (that is, it's only the elites, whether they be aristocrats or Gundam pilots, who make a difference). A nice gesture, and all that, but to me it's really too little too late to alter the valence of the show.

Which gets us to...

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War


The reasons people fight are a major theme in this show. The poor Gboys certainly go through some major angst when the whole colony-hostage crisis hits and their mad doctors get nabbed. That, however, was reasonably straightforward: they fight on behalf of the colonies' freedom, so they can't keep fighting if that puts the colonies at risk of destruction. This crosses peculiarly with what seems to be an older directive: revenge at all costs. The 'don't worry about us, just destroy OZ' thing that Duo and Quatre recite to each other sounds to me like part of the origninal Operation Meteor parameters.

And then there's the repeating motif of the human will to fight. Heero, Treize and Lady St. Une all three mention this one. Treize and Lady St. Une both seem to regard that will as a beautiful and admirable thing--what got humans out of the ocean and down from the trees, though they don't quite phrase it that way. Heero, on the other hand, in his address to his class in Episode 14, presents it as a matter of tragic fate. People try to make their lives better and only wind up making stronger weapons. His conclusion at this point seems to be that humankind are too immature to be in space. This also marches with Zechs' comment as he takes Tallgeese into space: "Perhaps Earth is trying to tell us something by pulling us back down towards itself." This division has the fascinating effect of placing the warmongers (Treize, Une, Dermail and probably Barton and co.) in the position of immaturity--they're children who haven't learned to play nicely and defer gratification yet. On the other side, the mature side, we have the Gundam pilots (or possibly only Heero) and Zechs, notably some of the youngest characters in the show. The overall message in this arrangement seems to be that maturity equals the ability to stop fighting, no matter how much fun, how brilliant and exciting a life it may be.

Wu Fei makes an interesting case study all by himself. You note, in Episode 12, how wigged out he is about having lost to Treize? What he says to Sally, when she asks why he thinks he's weak, is that he lost to someone who was stronger. And that this means he was just acting as a bully all along, defeating only those who were weaker than he. This, then, would seem to be what he meant when he told Nataku that he was no longer worthy of her. The subtext I see to this statement is that Wu Fei believed that because he fought for Justice (which Nataku embodies) he would always win no matter how strong his opponents were; this makes his early insistence that only strong opponents are worthwhile a nearly aesthetic statement. It wasn't just that he didn't want to have to hurt the weak, it was also that defeating a strong opponent satisfied some kind of abstract desire for symmetry--since he didn't actually believe he could be defeated while fighting for the cause of Justice. No wonder he's so shattered at losing; it completely upends his worldview and ethical system. Also, I think this explains part of the bond he shares with Treize. In some ways, they were both in it for the aesthetics. It certainly explains why he went ahead and met Treize (ten years older, twice his size) sword to sword. Of course, this clashes strangely with Wu Fei's ideas about what drives people to fight. You note that, when he asks Sally why she fights when she knows she's on the weaker side and she tells him it's because she feels she must, he promptly asks if she's being ordered to. Clearly, what Sally's saying doesn't compute for him. As far as Wu Fei sees it, at this point in the show, the only possible motivation to fight when you know you're likely to lose is orders from superiors. I think this ties back into his statement that he has been acting like a bully; which is entirely true. I think this is the point at which he understands that his motivation to fight, before then, boils down to something pretty superficial. He claimed Justice as his motive and cause, and believed that this made him invincible. If we follow his logic about the weak not fighting except under coersion/orders all the way though, what we wind up with is the implication that he would have hesitated to fight if he had believed Justice did not make him invincible. If he finally realizes that, it would account for how shattered he is. It isn't just losing--it's all the understanding of himself that follows after.

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Egalitarian Aristocrats


GundamWing.net mentions in passing that OZ uniforms are pretty direct copies of uniforms from Napoleonic France. I certainly agree there's a strong resemblance, except for the really silly looking hats. In part, this historical reference may be a simple parellel of Napoleon Bonaparte and Treize Khushrenada: brilliant, charismatic leaders who seized control of chaotic situations, exiled and then returned, etc. For a quick overview, there's a good War Times Journal article online. Beyond that, however, I think the writers may have been paralleling OZ itself with Napoleon's army. The years following the French Revolution were not calm ones for the regular army there, and a lot of their officers (who were, in old European tradition, from aristocratic families) were killed off. One of Napoleon's more famous decisions was to promote pretty much anyone who was on hand and showed he knew what he was doing to whatever officerial post needed filling. Understandable, given that he started life as a peon himself. I believe this relates to the aristocratic ranks that OZ pilots seem to acquire. They don't appear to be hereditary, but rather something like the rank bestowed on a court noble (not hereditary for descendents either, not accompanied by lands in most cases). Zechs, for instance, gets promoted from Baron to Count.

Since the European rank system goes, in descending order: Duke, Marquis, Earl/Count, Viscount, Baron, Baronette, you can see that this was a promotion out of zone, as it were.

Makes me wonder just what Treize's birth rank may have been. He's the nephew of Duke Dermail, which says he probably has some title, but I suspect his own rank of Duke is solely due to his command of OZ.

At any rate, this ennobling of people who may or may not have any hereditary rank beforehand seems to resonate with Napoleon's promotional policy: ability counts first. One the one hand, this strikes me as very strange for the armed forces of Romefeller, who seem to be all about reviving aristocratic privilege. On the other, I have to admit, this procedure harks back to where noble rank came from in the first place (you kicked a lot of ass and killed a lot of people) in a manner that fits quite well with Romefeller's notion that the iron fist has the greatest right to rule.

And now that we're all moderately depressed try GenderSex, which is a good deal more entertaining...at least to a certain mindset. Go have your spirits lifted. Or something.
branchandroot: oak against sky (Default)


Welcome one and all, to my pages on that most curious of shows, Gundam Wing. The global show, the show with action so fast paced (and minimalist) you have to watch it three times to figure out exactly what happened. At least if you're watching with subtitles.

If you follwed a link for Blood Sports vs. Elbow Room vs. The Gold Standard this is the same suite but I got bored with that title and changed it. Perihelion is the point in a comet's or planet's orbit during which it is closest to the sun. There's often a fairly spectacular burnoff of volatile elements about then with comets. I trust you can work out the rest of the double entendre on your own.

Reader Advisories: Big ol' spoilers. As with all my pages, don't read if you are in the middle of the series and don't want the end spoiled. While I follow the show's own system and give all character names in given-sur order (except Wu Fei), if I have occasion to refer to non-characters (real people, remember them?) I will use sur-given order whenever culturally appropriate. This is not a purely pro or anti anyone page, but it certainly is purely anti-sexist. If y'all got a problem with that, go blow yourself and get off my page. I'm basing my reading of this story on the official subtitled release from Bandai, but supplemented by the episode translations available on Gundamwing.net. Where there is a conflict, I believe the non-commercial translation.

Oh, yeah, and my stance on official info: Will everyone CHILL OUT already? Of *course* there are discontinuities between one official source and another, of course official info leaves room for multiple interpretations, it was all written by multiple authors! I mean, think about the Star Trek novels for a minute, all right? The characterizations and even basic cultural info varies from one to the next, and they're still all official. In other words, it's entirely likely that, for instance, the anime script writers and the novel writers had slightly different versions of this universe in mind. If some bit of official info contradicts your interpretation, what's the big deal? That doesn't mean you can't enjoy your interpretation in your very own head and on your very own webspace and in the company of like minded people. It's not the end of the world. Breathe in. Breathe out. Calm.

Better?

Good, then, about the story.

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AC and UC


*Author writhes in agony* They're killing UC; I'm absolutely positive of it. With those horrible voices if nothing else.

I've recently acquirred cable, you understand, so I've been following the original series on Cartoon Network. Only my sense of duty keeps me at it. While the storyline is wonderfully more complex, the apparent idiocy of the characters is causing me pain. Especially Amuro. Char is much better, but still not up to par of the original seiyuu; it couldn't possibly be. Any reputable seiyuu would be embarrassed to produce a performance like this! GW is often obscure, to be sure, and frustratingly so at times. But at present I have to call that better than the sledgehammer morality and downright puerile attitudes I'm seeing in the original. Ow, ow, ow.

10/1-And then there's the problem that they can't seem to make up their minds what to show. First UC is gone, then we've suddenly got 8th MS Team. Which has better ink, and the black-and-whitening of the original was getting on my nerves big time, but still.

Some day I really need to get the original original. I admit to a sneaking weakness for good ink, though, so it's currently on the back burner. I do hope the dub isn't this hideous all the way through. Meanwhile, back to the good-ink-series.

Quick sketches of how I see the main characters, just so my later assertions make a bit more sense. Click here for musical accompaniment of "All Fired Up" by Pat Benatar. On we go...

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Azrael's Little Helpers


Heero Yuy, our fallen angel. The boy's psycho. You have only to watch the first episode and listen to that laugh after he toasts two Aries in the stratosphere to catch on to that. Of course, we also get a major clue why in those same scenes; when a civilian shuttle just happens to get in his flight path, he's all set to blow it away. This is not a military target, here. And this is the one of whom J says that he's really a soft-hearted boy! Think about that for a minute. What is never explained in any detail, even in Episode Zero, is just how he managed to retain any kind of sensetivity after being raised by/as an assassin and just how J and Barton managed to supress that sensetivity after it had held on that long. Especially considering that J seems to have a separate agenda that involves channelling rather than destroying Heero's tender-heartedness. No wonder the poor guy seems tense, with that many different demands on him. Though the notion that his sensetivity has been focused and turned into his motivation for killing does go a long ways toward explaining his intensity, even as the basic incompatibility between those two things explains the constant hysteria that seems to fuel that laugh. I get the impression he really was raised in a great deal of isolation, given the way that, as the show progresses, contact with the other pilots seems to calm him down a bit.

Duo Maxwell, death on a good hair day. He seems much better barriered against what he's doing than Heero, but clearly has a morbid streak a mile wide. Perhaps the term I'm looking for isn't actually barriered but rather something like selectively immersed. He seems perfectly cheerful in combat, but he's cheerful nearly all the time, except when he's getting slammed into his own viewscreens or something similarly extreme. This is a major red flag for anyone who knows their psychology. Especially when you put it togather with his typical expressions outside of combat. Look closely at how the artists draw him, especially the eyes and mouth. When he's alone or unobserved he tends to a rather serious and introspective expression. Under really stressful circumstances (nearly the cause of Une shooting up the Colonies, about to be shot by a comrade, just saw Deathsythe destroyed, etc.) he starts looking downright agonized. And even when he's smiling or teasing one of the other pilots, look at his eyes; they're still usually wary and always calculating. My personal take on Duo is that he defends himself against the pain of death by identifying with death--more common to do it with a person, but there's no rule you can't do it with an abstract/natural process. After all, if Duo is death, then death can't hurt him, right? It doesn't work that way in the long run, but for the short term and combined with the adrenaline rush of sneaking and killing it keeps Duo going. At least until he can no longer ignore the logical point that if Duo=death, then he's claiming responsibility for the loss of his gang and the residents of Maxwell church. Which may, of course, be part of the (subconscious, I would say) point--Duo trying to get control of what happened. Be a landmark bad day when he lets himself wake up to the bottom line impossibility, there. I would also like to point out one of the more significant script changes in this show: in the original, when we first see Duo cutting the hell out of a MS factory, his last line is something like "Took out the objective, so now I can stick around and have some fun." In the dub (and the Bandai subtitle, bad Bandai!) it's given as "Took out the objective, now all I have to do is get out of here." A little change, but it says so much about Duo's character.

Trowa Barton, he shoots through the OZzies with the greatest of ease... Can we say, dissociated? Sharp eyes, though. Of course, the one not infrequently goes along with the other. But this is a boy who has clearly been through some serious trauma at some point. The general fic-consensus seems to be that Trowa was, to be blunt about it, forced to be the camp whore for one of his mercenary companies. A reasonable enough supposition, with plenty of historical precedent; it would certainly explain why he volunteers as a Gundam pilot--to shoot down soldiers more efficiently than ever before. And why he gets the Gundam with the over-kill guns. Paybacks are hell. Unbalanced development, skewed away from the emotional and toward the intellectual, fits with that too, as does the conviction with which he can play a part (especially an amoral part; it isn't all that uncommon for survivors to develop remarkable flexibility about moral standards like truthfulness and respect for authority once it sinks in that said authority didn't do jack to protect them). Same goes for Trowa's skill in observation and strategy--both survival skills when dealing with older, larger, stronger people who are inclined to hurt one. He seems to have a reasonable grip on his own mechanisms, though, which is good because otherwise he'd be several orders of magnitude more dangerous than Heero. He is capable of differentiating friend from foe (doesn't shoot Quatre the first time they meet, after all), even if he is inclined to no-quarter once he has defined an enemy. Every now and then, though, he shows a flash of...attitude. For instance, the moment in Episode 15 when he's faked a pursuing car into a channel (in Sicily I believe) by springing off his motorcycle just before the alley ends, coming to perch on a clothesline (on one toe, no less); he watches the car go smash, tucks his hands in his pockets and strolls down the clothesline and off-screen as if moseying down a sidewalk. I loved it.

Quatre Raberba Winner, aka Pricilla Prince of the Desert. No, sillies, that wasn't an insult. Seriously, I'm very fond of Quatre, if only because he's the sanest of the pilots. That's not saying a whole lot, but still. Quatre seems to me the one who has put the most thought into his decision to become a pilot. Neither Heero nor Trowa had much choice; I suspect in Duo's case it was six of one half dozen of the other as far as the gruesomeness of the lifestyle went. And Wu Fei, I would say, just took off in a blind rage to wreak justice/revenge. Quatre, on the other hand, had it all--wealth and luxury, a loving family (even if he did feel like a drone), security. And he gave it up to do something that he clearly doesn't like (killing people in job lots) in the interests of achieving something he dreams of (peace, fairness, amiability all around). He seems to be the only one who's fighting for his very own conviction of all humanity's right to good lives, instead of for his personal quirks or at someone else's behest. He's also the only one with any grasp of strategy (well, Wu Fei might but he sure doesn't make much use of it if so); Trowa is a superb tactician but it's Quatre who pulls the pieces together into the big picture. He figures out how many other pilots are operating before they all run into each other at New Edwards, and that he and Duo can/should return to space as openly as possible. And that makes a fair amount of sense given that he's the son of a major industrial figure; you don't survive in industry without being pretty sharp. I find it interesting that the expression in his eyes when he is working to draw information together is a far cry from his usual sweetness; it's very focused and very intense. Quatre is the character I'm most inclined to think of as Treize's match. All in all, while Heero's strength of body is a lot flashier, I think I would tag Quatre with the strongest spirit.

Chang Wu Fei, the sulky dragon. At least he is when he can't find a good fight to take his repressions out on. I would probably like Wu Fei if it wasn't for his attitude toward women. I don't care if it is internalized guilt over not having fought beside or instead of his wife and not being able to prevent his wife's death, it's rude and annoying as hell and I have a strong urge to slap some sense into him. Particularly in episodes like 9 when he mouths of to Une about how she's an example of why the weak shouldn't fight--because when they get their hands on powerful weapons they can't use them right. The woman is in a Leo, for crying out loud; no one in a Leo is going to be any match for someone in a Gundam, regardless of the skill level involved. I'm a bit more alongside what he says to Noin in Episode 4; it was moderately stupid to stop her two soldiers from blasting Wu Fei away with that laser cannon just because he's young. She had already had a good example of what he was capable of, she should have toasted him. And I have to say, it is Wu Fei who twigs to how Treize manipulated the pilots into killing off the Alliance pacificts. He has a brain, and he's capable of using it effectively. I don't think he's applying said brain to his own motivations, though. OK, so he wants to work out his own guilt and vengance by frying OZzies. Cool. But he doesn't seem to be looking any further than the battles themselves; he has ideals that drive him (justice, of course), but unlike Quatre he doesn't seem to have much in the way of vision. He approaches the future blindly, and I'm more than a little convinced that he hopes someone will kill him before the future arrives and he has to deal with it. Little note on names and symbolism, and a possible reason to make this boy number five. The symbol of his clan is the dragon, yes? And the...highest ranking I suppose, dragon is the kind with five claws.

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The Wonderful Wizards of Oz


Treize Khushrenada. *deep sigh of intellectual lust* Power is supposed to be the ultimate aphrodisiac, but I think skill is a better one. Treize may well be my favorite GW character. He's a ruthless bastard, and damn but he's good at it. There is a small, rather nasty, part of me that truly appreciates the beauty of how he "stages" things. The whole New Edwards deal, for example. It was so perfectly balanced. One little bit of false information and the pilots who are slicing up his men a) take out the upper echelons of the military organization Treize wants to overthrow and b) are demonized in the public eye because of their actions. Treize clearly knew all his actors very well and predicted how each one would react to a T. And then there's his little "lesson" for Tsubarov. Just...beautiful. Of course, I have a few issues with his choice of arena. Choosing people as a medium is all well and good, but choosing the deaths of others as the game counter is a bit callous, even for the vicious little part of me that appreciates the game. I can't help feeling that Treize's real metier is politics--Treize would play it so much classier than it usually is. Of course, that could just be my personal tastes, influenced by my occupation as a critic. But enough rhapsodizing. The man is a bundle of contradictions. He's chosen war as his arena, apparently convinced of the spiritual nobility of a death struggle, one human to another. But what to make of his memorizing casualty lists? Is this simply a "fitting" memorial, or does he actually feel guilty about those deaths? If he values life, why is he engaged in bloodshed? He's marvelously (foolishly) chivalrous and fantastically ruthless at the same time.

Lady (Midii?) Une. I'm inclined to doubt that she's the Midii from Trowa's Episode Zero, if only because she seems a solid handful of years older than the pilots. But anyway. Here's someone else with some serious contradictions to manage, though I'm at a bit of a loss for their root. The best I can come up with is that Treize needs both a coldly pragmatic plotter and a sweetly charismatic diplomat of peace, and Une is so committed to being what he needs that she produces the quintessence of both in herself (very unhealthy gender dynamics, here). And because they are at such odds, the two halves don't communicate very well. Not the classic genesis of multiples, but it seems to fit with what evidence we have. Interesting that it's the woman in OZ high command who's the most pragmatic and down-to-earth. I find the implied message here...tangled. On the one hand, this powerful woman is clearly set up as dangerously amoral, with Treize being the check on her dishonorable ruthlessness; on the other hand, Treize is capable of stunning callousness himself. His "honorable" methods are pretty nasty and bloody--deliberately bloody, really. Perhaps he and Une represent the masculine and feminine versions of war-loving psychosis, he trapped in the concept of honor and she in the drive for success. Because if she were in charge, in her own interests, she would certainly rule the world in a month purely on the strength of vicious efficiency. Talk about amoral! Hm. Come to that, maybe we do have some clue of more classic multiple-generating trauma in her background, at least insofar as she and Trowa seem to have some patterns in common. In any case, this does seem to code the odd version of honor that Treize and Zechs display as masculine. Whether this is good or bad...the jury is still out.

Zechs Merquise/Milliard Peacecraft. Curious that he's presented to us as the more charismatic figure than Treize. At least we get both Walker and Otto as examples of the loyalty he inspires, whereas I don't think we really get any examples of Treize's effect on his people (besides Zechs himself and Une). On the other hand, we also see him more deeply and immediately affected by the loss of his people than Treize. His motivations are also a bit more straightforward. Vendetta, nice and simple. Which is, of course, why the poor guy goes to pieces when his vendetta is accomplished, and probably why he winds up absorbing the Gundam pilot's motivation by some odd sort of psychic osmosis. Strange, that he's shown as a better leader than Treize but clearly doesn't have the broad vision that would drive him to exercise his skills for a cause of his own--instead of someone else's. Zechs fights for extremely personal reasons; at the most basic, I would say he fights for love.

Lucrezia Noin. Noin distresses me almost as much as Wu Fei, though for rather opposite reasons. In the names of all Deities and Devils, 'Zia, get a grip! Ok, so Zechs is the most gorgeous thing in nature, that's no reason to be his doormat. I mean, honestly, it isn't everyone who gets the accolade of 'the one competent officer in OZ' from the pilots, and here she is wasting her potential to pick up after Zechs. It also isn't everyone who can shoot the badge off a cap at three meters without damaging the cap; that one impressed me. She's a good teacher, a good organizer, a good tactician even when it comes to playing politics to get Lady Une to back off one of her crazed schemes, why isn't this woman Treize's second in the field instead of Zechs? Who is stunningly unreliable when it comes to actually keeping his mind on organizational objectives. Sigh. I want so much for her and Sally to hook up; they deserve each other in the best possible way and Sally would be good for her.

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And Then Some


Relena Darlian. Nice girl, but she could use a sense of perspective. To be sure, sometimes the flipped out things she does works. She gets Zechs and Heero to stop fighting, at least temporarily, down in Antarctica, despite the fact that Heero's letter never does get delivered. On the other hand, what does she think she's doing opening his mail? That's a private letter, addressed to Heero and opening it, not to mention reading it once she's seen just how private it is, is rude to say the least. So, score one for the spoiled-daughter-of-privilege theory. Her intentions seem admirable, though they're also in flux throughout the show. She wants peace; cool. She has a hard time deciding how to bring that about. On the one hand, she can take the same route as the pilots--shooting Une, threatening the Romefeller assembly with destruction by Gundam. On the other, she can take the complete opposite way and do Absolute Pacifism. My concern with Relena is that she doesn't seem to have much in the way of middle ground, and here she is getting into politics. Bad mixture. I actually think she'd make an admirable pilot, but she needs to wait a few more years before trying politics. If Treize had stayed in the game he would have eaten her alive.

Catherine Bloom. Irritating voice, but if I can manage Usagi, I can manage anything. Seems like the character with the most common sense. I don't, for example, think she's oblivious to how down in the dumps Trowa and Wu Fei are when they get back from the abortive kill-Treize mission. After all, she's a very people oriented person, witness the reasons she gives Trowa not to self-destruct: think of the pain of those he would leave behind. It doesn't seem consistent for her to be dead to really obvious depression. So why would she be making, under the circumstances, inane comments about helping to clean up the dishes? I suspect she's trying to distract them a bit. Not precisely cheer them up, because if she wanted to do that I think she would have stayed with them. Instead, she tosses the cleaning comment over her shoulder as she leaves them alone. So, not cheer them up, but give them something everyday to think about instead of whatever is so clearly bothering them. Probably one of the best things she could do in that situation. She strikes me as well grounded.

Sally Po. Another very down to earth character. I'm very fond of Sally. She has ethics, as displayed by both her horror over the OZ soldiers who want to blow up New Edwards and her decision to abandon the Alliance and take up the fight for freedom on her own ground and terms. She has a great deal of patience, as shown when she has to deal with the adrift Wu Fei. She has brains and subtlety, as we see when she explains that being the visible underdog can draw support to a cause. And she's got practicality and guts to spare, witness her raid on OZ to retrieve Sandrock. I like her. If I had to put togather a team of guerillas, I'd definitely want her in it. Forget Heero, I think the person Relena needs to get to take care of security and be a councilor is Sally.

Hilde Schbeiker. Haven't met her yet.

Dorothy Catalonia. Ditto.

Marimeia (Barton) Kushrenada. It's a bit hard to say what kind of person she is. We don't, after all, see much of her. She's pretty uniformly presented as a victim--a child too young to know any better led astray. Rather ironic, that, considering the ages of everyone else in the show. Yes, fifteen year olds work the most powerful weapons in the Earth sphere and get crowned, nineteen year olds are officers and twenty-five year olds command world-conquering armies. But this girl really is too young. I do wonder why this figure of the misled child was brought into Endless Waltz. She strikes me as a sort of gesture toward normalcy, on a par with the gesture made in the OVA toward sovereignty of the people. She has a short temper, she's been sheltered from real sources of fear, she believes what her parent figure (Dekim) tells her; she's a thoroughly typical child. Even if she does have a certain expression, that sidelong look, that makes her look very much like her father at his most manipulative.

.


Onward


So, there's my opinions. More of them can be had on the other pages. Politics is just what it sounds like; GenderSex is pretty likewise; Miscellany has stuff on ranks and music and language and so forth. The Portrait Gallery gives a pictorial account of all the expressions I could find on our characters' faces. If you wish to respond, my email link is at the bottom of the page. Intelligent conversation is always welcome; flames will be posted for ridicule and derision. I have little respect for people who can't manage to frame their disagreements coherently and politely. Below is my menu of worthwhile GW pages. Have fun storming the castle!

Links


Gundam Project. If you want to know the difference between AC and UC, go here. This is the best general site I've found, and answers many of the newcomer's questions.

The Gundam Wing Archive. Translations galore, including episodes and manga. Couldn't do it without them.

Too Much Testosterone. The page with nearly everything...except good organization. It does, however, have very good essays on the characters and how they fit together, and lots of the usual jazz.

Katsu Katsu. Has a number of good rants and thoughtful character analysis, a bunch of good fics (if you like dark fantasy) and some very useful extras like a page on Japanese terms and grammar. Also has great monthly essays, well worth reading.

Kurai Tenshi. The author is most fond of Duo, but the site, fics, etc. feature everyone sooner or later. A very good site. Her fanfics are impressive, and the quote list is a scream.

Counting for Lunatics. Seems to be down. When it's up it's an absolutely hysterical (by my sense of humor, anyway) cross between spoof and high grade analysis. A must read for those who enjoy things like Pratchett and Robin Williams.

Women of Strength. This page pays, in my opinion and the author's, some much needed attention to the neglected women in the Gundam Wing storyline.

The Gundam Wing Music and Lyrics Directory. Just like it says, and this page has it all. Character songs, Two-Mix songs, BGM, and of course romanized lyrics and translations.

Gundam Wing is a Victim of Fan Rape. I think Croik is going overboard on some of her/his/its (gender used to be listed as "teacup" so it's kind of up in the air) assertions, but, if you can disregard the apocalyptic tone, she/he/it has some very good points. In general, she/he/it argues for the primacy of authorial artistic intention over the more wild fan interpretations. I don't entirely agree, but the page is worth reading. Once you get to the actual character analysis, the tone evens out and it gets much more convincing.

Gundam Wing Analysis. Zapenstap writes a lot of well thought out essays. I disagree pretty strongly with one or two of her positions, but the world would be a horribly boring place if we all agreed. Go read and judge for yourself. Her explanation of just what the heart of space is is especially good.

Credits:


GW, of course, belongs to its authors and Bandai; do not mistake this page for anything official. I try to avoid being official whenever I can. I would like to thank the people who maintain the Gundam Wing Archives and Kumiko, of the Shinigami Project, for providing background and provoking thoughts. Screencaps are used here as illustrations to analysis, with no commercial infringement.

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