branchandroot: a globe of earth inside a gear (global steampunk)
Branch ([personal profile] branchandroot) wrote2010-10-31 02:12 pm
Entry tags:

Steam, electricity, magic, and complexity

A comment in the recent batch of Tor blog posts on steampunk made me reflect on the insistence of one significant faction that steampunk must focus on the mechanical, not the electrical.

As though they were separate. As though the 19th C European technological types weren't all over electricity, and, in fact, magic.

The rallying point of this faction seems to be "macro-mechanical processes", with a hefty dose of "a simpler time" underlying it. Even if you just stick to Britain, that's absurd. The Victorian era was over-complicated, over-mannered, over-wound, and eager to experience the "unseen" while the consumers insisted that the guts of any mechanical process be hidden. Especially the human guts. It was the home and font of Spiritualism, and of truly astonishing credulity. The eagle-eyed scientist and inquiring-minded tinkerer were in the mix, too, but they left steam-power in the dust early on and started looking at (you guessed it) electricity. Well, them and the Spiritualists, and half the time that was the same person. And there we have what I think is the core of the matter.

If I were to point to a hallmark concept out of this, I would not say "mechanical", I would say "juxtaposition". Thomas Edison and Madame Blavatsky, biologists attending seances, the pretty brass and wood first class compartment and the black gang, the flaming suffragette who's a howling racist.

Those examples are all from Europe, but the pattern seems to apply to any major period of discovery anywhere, so I'm inclined to say it holds true for world-wide steampunk also. Concentrated discovery or change happens because some people are tossing over rules that someone else is clinging to with a death grip, and no one knows what will be true in the morning, and everyone is terrified of what it might be, and everyone is dead wrong half the time but right often enough that no one is sure of who's right this time and is desperately trying to make sure it's them, and the whole thing rolls on in a welter of mistakes and newness and brilliance and cruelty. And there's your renaissance for you, or your revolution. That's what makes this period an interesting place to write or tinker or cosplay or whathaveyou.

The reason I think the "dress up for high tea" crowd is so flat and uninteresting is that they're imitating one tiny fraction of that ferment without, usually, acknowledging the vast web of tensions and contradictions that fashion and manner were born out of. Similarly the "visible mechanical processes" crowd seems willfully ignorant of the Victorian passion for the hidden.

How boring. And how very un-steampunk.
opusculus: Black hole (Black hole)

[personal profile] opusculus 2010-10-31 06:59 pm (UTC)(link)
Seriously. I mean, I adore stuff that you can see how it works because it's awesome, but trying to limit steampunk to just that and giant machines pumping steam is, well, boring. The whole fun of steampunk is the complexity and the contradictions and the deliberate anachronisms! Requiring that all machinery be of a certain type is just boring.

Also for some reason your post made me want a steampunk ghost story.
legionseagle: Lai Choi San (Default)

[personal profile] legionseagle 2010-10-31 07:05 pm (UTC)(link)
The Victorian era was over-complicated, over-mannered, over-wound, and eager to experience the "unseen" while the consumers insisted that the guts of any mechanical process be hidden.

To say nothing of "over-engineered" (simpler age MY BOTTOM: we had a very large bomb go off in my city and it moved the entire Victorian Royal Exchange sideways two inches. Without other visible damage to the structure. And by that time it had already come through the Blitz.).

And I wonder if they've ever read Kipling's story Wireless
7veils: (Default)

[personal profile] 7veils 2010-10-31 07:18 pm (UTC)(link)
It isn't that different, really, than the Merlin crowd who romanticize the living conditions and superstitious batshittery of the Dark Ages. Or the strange Teuto-Germanic romanticization that sprang up around Nietzsche and Rudolph Steiner, and was twisted up into something truly perverse by Wagner and the Nazis. Or the representation of Samurai-era Japan as being some sort of wonderful illustrious period of enlightenment. It is interesting how people are drawn to places and times out of a sense of nostalgia for what never existed, conveniently overlooking the 'nasty, brutish and short' business.

(Besides which, any form of movement, even mechanical movement, must factor electricity since friction begets it.)

Even so, I see this fantasy as a representation of people's inner 'heaven world', something which is intrinsic and nonphysical, except in the sense of play. As with any romanticization, there's always the possibility that you get that Nazi effect of pure delusion and mass psychosis, but for most people, it's just a way of experiencing adventure and derring-do in the safe and harmless fashion of fantasy.